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ishnai

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A member registered Nov 25, 2016

Recent community posts

I've actually had a bug where swinging my axe at objects I've placed doesn't pick it back up. T-T

I agree with lowering the price to enter the ruins, at least maybe for the first time. Like the guy giving you a trial run of the scanner/jet pack. After I gained enough copper from the first trip, it made things easier to price out after that.

As for the stones/trees, they are suppose to come back each day, but it seems both of ours are bugged so they aren't.

Thinking along the lines of using ruins, maybe you could find a relic in there that could create a helper that would harvest the crops. You could be able to build an irrigation machine from the very beginning, but the helper could come in later. Or the helper itself could have different levels of helpfulness and the best being the relic found in the ruins.

So even at the lowest possible graphical setting, it still lags like hell. Yet I wasted about 5 hours of my life playing it anyways >.<

I love the sim-ish bubbles over the heads of the villagers while speaking to them. Though sometimes when other villagers bump into the two of you while talking it gets both amusing and annoying at the same time.

The trees, bushes and rocks that need you to use pickaxe/axe on don't respawn each day. Only the gatherable ones. 

I wish I knew I needed to collect more wood to fix the house on the first few days. I know that your character mentioned it, but I thought I would have to get some kind of special wood to fix everything up. Kind of like upgrading the house in Harvest Moon/Stardew Valley/Story of Seasons/Rune Factory. Felt kind of like an idiot when that wasn't the case.

I would like to have a more clear notion of when the jetpack is about to run out. It took me until the second time it happened to notice the back light turned red. Was too busy trying to see where I was going.

There is a grammar error in one of the loading screens. The one that talks about the church blaming that people dove too deep into the ruins and that's what caused the problems. Well, doesn't say that. It says about going too high. Which is a bit odd. Oh well, get the idea of it anyways.

That's all I can remember off the top of my heads. Still love the idea of it, and can't wait to see more.

BTW, found the phone booth hilarious.